Unless you’ve been living under a rock, you’ll know that ‘Rommel’ the new WWII rules by Sam Mustafa has been released and is now making it’s way into peoples hands.
as I was involved in the playtesting I’ve had a few questions sent to me about the best sizes for bases (especially when using 6mm minis) so I thought I’d give my thoughts
Rommel is a large game, players take on the role of a general in command of a division and unlike a lot of games it’s played using a grid system, with each unit in the game representing a supported company. if you don’t much about the game take a look here
The normal size for the grid in Rommel is 6″ but for bigger games you can reduce this to 4″ with each square in the grid representing around 1 square kilometer, and into this grid you have to fit a few things
Rommel takes simplistic view on terrain (due to the scale) so its easy to show the terrain type with a marker (unless you enjoy modeling) which leaves us the tricky question about units.
in Rommel each square can contain up to 3 units (its stacking limit) and when you attack another square you place the attacking units overlapping the square they moved out from and the square they are attacking, but this counts as leaving the square so you can move other units int the square you have just left
it’s probably best I show this using a picture
here we have 3 units of Russian T-34’s attacking a German held square and being supported with another T-34 and 2 infantry companies (I used 2 bases to represent a company)
here’s another image showing an attack being made from 3 squares into 1 German held square
As you can see by using 15mm figures it all looks good, but the big question is what size bases should I use if I want to play the game in 6mm?
6mm base sizes
When I started the playtesting we didn’t have the rule for overlapping minis so I went for 80×60 bases, this down to a few reasons, firstly in that time Sam was thinking of following the Blucher pattern and producing unit cards that would be poker card sized but also I had a load of 80×60 bases available.
I made a load of bases that looked like this
Now I love the look of these bases but to be honest they are a little impractical for the game now as they just about fit in a square. in fact even 3 of them overlap a square
Here’s an image of one of the playtest games using my big bases and my mates smaller 25mm bases, what you will notice is the unit data that I’ve stuck beneath each unit as this also takes up space
Whats the Solution?
I think it’s clear that my current 80×60 bases are too big for the game, but I do like using big bases for small mini’s. I think going for big bases does allow you to do some nice diorama’s but what size do we go for
Gareth Beamish from ADC painting has been working on some lovely bases which are 60×40 but Gareth thinks that in hindsight he should have gone for a bigger size, here’s some of Gareth’s bases to drool over
I think the common consensus is that a base size of 75×50 might be the sweet spot for standard games using a 6″ grid with a space on the base to include the unit data, which I’ll have a play around with next week and will post some pics
for reference the Flames of War bases I used in the images above are 65×50